# Interface: PlayerUI
PixellotPlayer.PlayerUI
# Table of contents
# Properties
# Accessors
# Properties
# bottomControlbar
• bottomControlbar: HTMLElement
# canvas
• canvas: PlayerCanvas
# progressControl
• progressControl: HTMLElement
# topControlbar
• topControlbar: HTMLElement
# Accessors
# brushTool
• get
brushTool(): false
| UIComponent
# Returns
false
| UIComponent
• set
brushTool(value
): void
# Parameters
Name | Type |
---|---|
value | boolean | UIComponent |
# Returns
void
# gameInfo
• get
gameInfo(): boolean
| GameInfo
# Returns
boolean
| GameInfo
• set
gameInfo(value
): void
# Parameters
Name | Type |
---|---|
value | boolean | GameInfo |
# Returns
void
# recorderButton
• get
recorderButton(): false
| UIComponent
# Returns
false
| UIComponent
• set
recorderButton(value
): void
# Parameters
Name | Type |
---|---|
value | boolean | UIComponent |
# Returns
void
# timeControls
• get
timeControls(): false
| UIComponent
# Returns
false
| UIComponent
• set
timeControls(value
): void
# Parameters
Name | Type |
---|---|
value | boolean | UIComponent |
# Returns
void
# zoomIndicator
• get
zoomIndicator(): boolean
# Returns
boolean
• set
zoomIndicator(value
): void
# Parameters
Name | Type |
---|---|
value | boolean |
# Returns
void