# Interface: PlayerUI
PixellotPlayer.PlayerUI
# Table of contents
# Properties
# Accessors
# Properties
# bottomControlbar
• bottomControlbar: HTMLElement
# canvas
• canvas: PlayerCanvas
# progressControl
• progressControl: HTMLElement
# topControlbar
• topControlbar: HTMLElement
# Accessors
# brushTool
• get brushTool(): false | UIComponent
# Returns
false | UIComponent
• set brushTool(value): void
# Parameters
| Name | Type |
|---|---|
value | boolean | UIComponent |
# Returns
void
# gameInfo
• get gameInfo(): boolean | GameInfo
# Returns
boolean | GameInfo
• set gameInfo(value): void
# Parameters
| Name | Type |
|---|---|
value | boolean | GameInfo |
# Returns
void
# recorderButton
• get recorderButton(): false | UIComponent
# Returns
false | UIComponent
• set recorderButton(value): void
# Parameters
| Name | Type |
|---|---|
value | boolean | UIComponent |
# Returns
void
# timeControls
• get timeControls(): false | UIComponent
# Returns
false | UIComponent
• set timeControls(value): void
# Parameters
| Name | Type |
|---|---|
value | boolean | UIComponent |
# Returns
void
# zoomIndicator
• get zoomIndicator(): boolean
# Returns
boolean
• set zoomIndicator(value): void
# Parameters
| Name | Type |
|---|---|
value | boolean |
# Returns
void